| S_EdgeDetectDoublePerforms an edge detect operation twice giving a double stranded edge effect. Increase the Edge Smooth parameters for thicker edges.In the Sapphire Stylize effects submenu. 
      Inputs:
 
 
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Parameters:
- 
   
    Load Preset:
   
   
    Push-button
   
   .
   
 Brings up the Preset Browser to browse all available presets for this effect.
- 
   
    Save Preset:
   
   
    Push-button
   
   .
   
 Brings up the Preset Save dialog to save a preset for this effect.
- 
   
    Mocha Project:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
 Brings up the Mocha window for tracking footage and generating masks.
- 
   
    Blur Mocha:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
 Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
- 
   
    Mocha Opacity:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 1.
   
 Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
- 
   
    Invert Mocha:
   
   
    Check-box, ย Default:
   
   off.
   
 If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
- 
   
    Resize Mocha:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
 Scales the Mocha Mask. 1.0 is the original size.
- 
   
    Resize Rel X:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
 The relative horizontal size of the Mocha Mask.
- 
   
    Resize Rel Y:
   
   
    Default:
   
   1,
   
    Range:
   
   0 to 2.
   
 The relative vertical size of the Mocha Mask.
- 
   
    Shift Mocha:
   
   
    X & Y, ย  Default:
   
   [0 0],
   
    Range:
   
   any.
   
 Offsets the position of the Mocha Mask.
- 
   
    Dilate Mocha:
   
   
    Default:
   
   0,
   
    Range:
   
   -100 to 100.
   
 Dilates or erodes the Mocha Mask by this pixel amount before using.
- 
   
    Dilation Quality:
   
   
    Popup menu, ย Default: Fast
   
   .
   
 Selects whether Dilate Mocha adusts quickly in default Fast mode or looks better in High quality mode.
 - 
     
      
       Fast:
      
     
     Dilate Mocha in Fast mode for quick adjustments.
     
 
- High: Dilate Mocha in High quality mode for a better looking mask shape.
 
- High: Dilate Mocha in High quality mode for a better looking mask shape.
 
- 
     
      
       Fast:
      
     
     Dilate Mocha in Fast mode for quick adjustments.
     
- 
   
    Bypass Mocha:
   
   
    Check-box, ย Default:
   
   off.
   
 Ignore the Mocha Mask and apply the effect to the entire source clip.
- 
   
    Show Mocha Only:
   
   
    Check-box, ย Default:
   
   off.
   
 Bypass the effect and show the Mocha Mask itself.
- 
   
    Combine Masks:
   
   
    Popup menu, ย Default: Union
   
   .
   
 Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
 - 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
 
- Intersect: Uses the area that overlaps between the two masks.
 
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
 
- Intersect: Uses the area that overlaps between the two masks.
 
- 
     
      
       Union:
      
     
     Uses the area covered by both masks together.
     
- 
   
    Edge Smooth1:
   
   
    Default:
   
   0.088,
   
    Range:
   
   0 or greater.
   
 Increase for smoother edges for the first edge-detect.
- 
   
    Edge Smooth2:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
 Increase for smoother edges for the second edge-detect.
- 
   
    Subpixel Smooth:
   
   
    Check-box, ย Default:
   
   on.
   
 Enables smoothing the edges by subpixel amounts. Use this for smoother animation of the Edge Smooth parameter.
- 
   
    Brightness1:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
 Scales the brightness of the initial edges.
- 
   
    Brightness2:
   
   
    Default:
   
   1.5,
   
    Range:
   
   0 or greater.
   
 Scales the brightness of the result.
- 
   
    Saturation:
   
   
    Default:
   
   1,
   
    Range:
   
   0 or greater.
   
 Scales the color saturation of the result. Increase for more intense colors. Set to 0 for monochrome.
- 
   
    Threshold1:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
 Subtract this value from the initial edges.
- 
   
    Threshold2:
   
   
    Default:
   
   0,
   
    Range:
   
   0 or greater.
   
 Subtracts this value from the result. Increase to remove unwanted noise from minor edges.
- 
   
    Show:
   
   
    Popup menu, ย Default: Result
   
   .
   
 Selects the output option.
 - 
     
      
       Edges1 Only:
      
     
     shows just the first edge-detect.  This can be useful
  for adjusting the Edge1 parameters without performing the second
  edge-detect.
     
 
- Result: shows the result of the double edge-detect.
 
- Result: shows the result of the double edge-detect.
 
- 
     
      
       Edges1 Only:
      
     
     shows just the first edge-detect.  This can be useful
  for adjusting the Edge1 parameters without performing the second
  edge-detect.
     
- 
   
    Mask Use:
   
   
    Popup menu, ย Default: Luma
   
   .
   
 Determines how the Mask input channels are used to make a monochrome mask.
 - 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
 
- Alpha: only the Alpha channel is used.
 
- Alpha: only the Alpha channel is used.
 
- 
     
      
       Luma:
      
     
     the luminance of the RGB channels is used.
     
- 
   
    Blur Mask:
   
   
    Default:
   
   0.05,
   
    Range:
   
   0 or greater.
   
 Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
- 
   
    Invert Mask:
   
   
    Check-box, ย Default:
   
   off.
   
 If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
  
 
 
      