You can now pitch-shift audio data as flexibly as MIDI data. The editor contains automatic pitch recognition routines as well as automatic pitch correction for monophonic audio material. For pitch automation, several different algorithms are available, including resampling algorithms.
Elastic Audio offers the following possibilities:
- Fundamental frequency recognition of monophonic audio material
- Automation of resampling and pitch shifting algorithms that, until now, were available statically in the Object Editor. This also includes an algorithm for format-true pitch shifts of monophonic audio material which uses the results of the pitch detection basic frequency analysis.
- Automatic and manual correction of the pitch detection curve of monophonic audio material.
- Automatic and manual correction of the pitch of notes of the monophonic audio material.
- Changes to the melodies of monophonic audio material.
- Manual correction of the pitch curve of random material.
Time-stretching cannot be automated, but can be used statically when using Elastic Audio.
The Elastic Audio Editor can be used in two different operational modes: relative and direct mode.
Relative Mode
The "pitch curve" (automation of the pitch time) is edited as a relative pitch deviation (like the pitch bend controller for MIDI data).
This can be done with a free-hand curve, quantized "step" curves and the Curve Bend tool. The "curve smooth" tool enables the equalization of the automation curve. During playback it smoothens value changes of the pitch curve that are too steep.
Direct Mode
The pitch curve is traced immediately in Direct Mode. The changes are absolute. The original pitch of the audio material must be known in order to be able to adjust the pitch accordingly. A preceding analysis of the material's pitch is therefore the basis of the Direct Mode. This generally works only for tonal, monophonic material such as solo vocals, solo instruments and speech.
Clicking on the "Detection" button starts the analysis. The analysis of longer Objects can take some time. After analysis the VIP Objects are divided into individual Slice Objects according to the recognized pitches. The estimated perceived pitch of a Slice Object determine its position in the display independent of the precise course of the pitch curve within the Slice Object. Two handles are created on the pitch curve at the borders of the Slice Objects. These handles can be moved to generate an increasing or decreasing pitch envelope and to maintain the small changes to the pitch (vibrato).