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Samplitude Academy

Multiple Object Editing

Introduction
We're all familiar with the following situation: The first rough idea is there, the first recordings are completed and now you want to start editing the details. Usually you'll want to work on multiple objects at the same time, irrespective of wheather you're dealing with synthesizer pads or drums.

 

 

Synchronizing multiple MIDI objects often requires switching between different windows. If you want to re-arrange drums, for instance, you'll synchronize bass drum and snare in particular. You would have to work in two windows simultaneously. Alternatively, you could load a complete drum set into a MIDI track. However, this has the disadvantage of not being able to edit the elements in detail later in the editing process.

 

This is where multiple object editing comes into the picture.

 

 

 

 

Multiple object editing
Let's continue with our example of the drum tracks. We've set up 8 drum tracks to achieve detailed, high-quality sound results. Bass drum, snare, three different toms, two different cymbals and a HiHat are arranged in different MIDI tracks and have to be adjusted.

 

 

To create a good basic beat, we have to synchronize snare, bass drum and HiHat. Instead of working in three different windows, we can simply use the Samplitude multiple object editing feature.

 

 

 

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Select...
Select the objects in your project that you want to edit simultaneously by holding down the Crtl key while selecting the objects in the Arranger.

 

 

We've selected three objects in our example, but it's possible to edit more MIDI objects simultaneously. If the objects are arranged in a row, you can use the Shift key to multi select them.

 

Now click on the "MIDI editor" button in the button row located in the lower part of the program interface next to the workspace.
The familiar piano roll view for editing MIDI notes will open.

 

 


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...and edit!
All MIDI notes of the three objects are located in a single interface and can be edited directly. This alone makes working with multiple MIDI objects a lot easier.

 

 

This way you can easily move, shorten, remove or extend all the onsets of the three instruments. In the piano roll located in the upper right hand corner of the screen, you can see which object is being edited at all times.

 

If you move a bass drum note, for instance, the name of the track with the corresponding MIDI object is displayed. If you scale a snare beat after that, the MIDI editor automatically jumps to the corresponding object without you having to select the object that needs editing.

 

 

 

Easily set new notes, too.
Simply select the object in the upper right corner where you wish to add a note and it will be re-written, if desired.

 

This way, you can try different options quickly and efficiently without continuously having to select new objects and without losing track in countless windows.

 

To simplify the workflow even further, the program includes visual aids of which we would like to present two.

 


Visual aids
It's easy to lose track, particularly if you want to edit an entire drum set using the multiple object editing feature. What's the use of having all MIDI objects efficiently arranged in one workspace if you've lost track of what belongs where?

 

 

That's right, nothing.


That's why we've included visual aids in the program.

For one, there's the "track display filter" located directly next to the object selection, which we discussed earlier.
It not only singles out the activated object in the display, while greying out all other MIDI notes. It also prevents "inadvertent" editing of other objects.

 

 

 

 

Colors are a good option if you want to see directly which element is located where.

 

 

You can change the colors of the MIDI notes at any time using the "Options" menu item. To keep track, you can use the track colors of your arrangement, for instance.

 

To make things clearer, we've changed the color of the HiHat to green, the snare drum to blue, the bass drum to yellow.

 

 

 

 

You still have all the advantages of multiple object editing.

 

 

The best thing:
Thanks to the object-oriented workflow of Samplitude & Sequoia all this works for single objects!

 

Have fun trying it out!
The Samplitude team