Markers can set position points in your project that are of special importance to your arrangement. Markers allow you to jump to specific points in the project. In a song arrangement for example it might be useful to place markers at the intro, verse and chorus etc.
When you open any set marker, the playback marker will be moved to the defined marker position. Markers are listed along the top line of the virtual project (in the marker list) and can be set when the arrangement is stopped, during playback, or during recording.
If you right-click inside the marker list or press the “Marker” button to the left beside the marker bar, a context menu will appear that features the most important marker commands.
Placing and jumping to markers
A project in Samplitude can contain any number of markers. The first ten number markers can be saved using the key combination
Shift + number key or Shift + ‘ for the markers with the next highest number.
Access them directly using the number keys.
Use the function keys “F2″ and “F3″ to quickly jump back and forth between the marker positions or the keyboard shortcut “Alt + W/Alt + Q” or select “Play / Rec > Move playback marker > Marker left/right” from the menu.
Step 1: Move the mouse pointer over its front edge.
This turns the mouse pointer into a double arrow.
Step 2: Now double-click. You can rename the marker in the dialog window that appears.
You can rename additional markers by going to “Playback” > “Marker” > “Marker by the name…“.
Step 1: Click on the marker’s front edge.
Step 2: Press the “Del” key on your keyboard.
Markers can be moved by grabbing them and dragging them to where you want to go, the mouse pointer changes into a double arrow <->.
Note: By using the object modes “Connect objects until pause” and “Connect objects on a track” together, the markers in the top arranger track may also be moved when objects are moved. Moving objects in object mode “Group objects”, simultaneously moves the marker independently of the selected track.
Stretching a range between two markers
Step 1: To stretch a range between any two markers, first click on the first marker.
Step 2: Click on the second marker while holding down the “Shift” key. This selects a new range.
The marker manager can also be accessed by going to “View > Manager > Marker manager”. This is where you manage and edit the markers you set.
It opens either as a separate window or in the docker.
The marker manager lists all of the markers contained in the current project and makes it possible to jump directly from the list to them or to play them.
Shortcut: Ctrl + Shift + Alt + M
Searching for markers
As in other manager windows, the marker manager also provides a search option which allows you to search for markers in the current window.
Enter a search term into the box and click on the binoculars button.
Found markers will be displayed.
CD Index Manager
This dialog displays all the CD tracks/sub-indices and markers in the current project in a list.
If you select the CD markers, you can change their numerical position in the list using the corresponding time input field and name or rename them.
You can set new markers, CD tracks, CD sub-indices, and CD pauses by clicking on the corresponding buttons.
Use the double arrow buttons to jump to the previous or next marker.
“Delete selected” Deletes the selected markers.
“Delete all Markers” deletes all markers.
“Play marker” starts playback from the position of the selected marker.
“Play loop” plays a loop around the marker.
“Stop” stops playback.
“OK” applies your settings.
Playing from and jumping to markers
To position the playback marker on a set marker, click on the type column of the marker in the marker manager.
Select a marker and click on the “Play marker in a loop” button in the toolbar.
A range of two bars surrounding the selected marker is created and playback in a loop is started.
An optional marker filter lets you limit the view to selected marker types. In the filter section click on all of the marker types you want to display. All marker types that are not selected will be hidden.
Right-clicking on the marker list opens a context menu where you can specify the CD track, CD subindex, CD pause, CD end or position markers. In the context menu you can also insert new markers, rename markers, adjust marker positions and delete markers.
Set range between selected markers: In the context menu you can set a range between the selected markers.
Deleting markers, changing marker names, positions, and types
You can delete markers directly in the manager by selecting one or several of these markers and pressing the “Del” key.
In the marker manager you can rename markers by double-clicking on the marker names and entering a new name, or you can use the context menu.
To change a marker position double-click on “Position” before entering a new position.
The “Tab” button switches to the next editable value. “Arrow up/down” navigates vertically within a column.
Tip: You can change the type in the context menu for the respective marker any time, e.g. if you want to change a position marker into a CD track marker.
In addition to the standard position markers and CD markers there are other markers available in Samplitude.
Audio markers and beat markers
Markers in audio files are saved in the file (*.wav) as audio markers/beat markers and are available in this form in other applications as well. Audio markers/beat markers are linked to the audio material and are visible on the upper side of an audio object.
The purpose of the audio marker/beat marker is to mark positions within the audio material, this marking will therefore remain regardless of the positioning in the virtual project. Audio markers/beat markers can also be made visible in the view options (“Shift + Tab”) in the “Objects” area by marking “Audio markers” with a check. The audio markers/beat markers displayed in the object of the virtual project are identical to the markers in the corresponding audio file. If you want to place a new project marker in an audio file, as is done automatically when recording a new take, the audio markers/beat markers are visible at the same position in the audio material in all related objects.
Note: All time information for the audio marker/beat markers relates to time positions in the audio material and not to positions in the virtual project.
Beat markers signify a tempo change at a specific position in the project. Double-clicking on a tempo marker opens the “Tempo and Time Signature” dialog.
Bar markers change the time signature from the marker position, e.g. 4/4 beat to 3/4.
Grid position markers
Grid position markers assign a specific musical position to a specific time position. This way, the bar frame/grid and MIDI events can be easily synchronized with existing audio material.
Find out more about tempo editing and the markers you need for it in the next Samplitude Academy article…
Have fun working with markers!
The Samplitude Team