Samplitude Academy – Snapshots in the Object Editor

 

In Samplitude you have the option of comparing various object editor settings with each other and copying them from one object to the other. This can be done using the four “Snapshot Buttons” on the top left border of the object editor to save and apply various settings.

 

A/B Comparison Of Object Settings

Step 1: First we’ll load a drum loop into our project through „File > Import… > Load audio file…“ (Keyboard shortcut: W) and open the object editor for the drum loop by double-clicking on it.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Step 2: Now we’ll edit various parameters such as EQ and panorama and insert some plugins into the object editor.

Step 3: Feel free to save these settings at an early stage as a snapshot by clicking on the one of the snapshot buttons. The button will now be highlighted.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


If all of the buttons are empty as in our example, you can simply click on one to make your snapshot. But if you want to replace a snapshot that is already saved on a slot with new settings, you have to hold down the shift key while clicking on it. Right-clicking on a snapshot button opens a menu where you can delete it.

Step 4: As you continue with your project you will probably make more adjustments to the object settings. You can save these new settings in the next open snapshot slot. For our „Endurance B“ object we’ll add another plugin and some more spatial effects through the AUX 1 Send.

Step 5: Then we’ll save these new settings by clicking on the snapshot button.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.

Step 6: Now we can instantly load these settings simply by clicking on the corresponding snapshot button. This allows us to switch between the various settings quickly and easily for A/B comparisons of the object.

 

Copying Settings To Other Objects

Snapshots can also be very helpful for transferring object editor settings such as volume, panorama, EQ, AUX Sends, VST plugins or pitch adjustments to other objects:

Steps 1 – 3: As we did in our first example, we’ll first load a drum loop into the project,

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


edit it in the object editor and save these settings as a snapshot.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


Now we want to transfer these settings to another object.

Step 4: First we’ll load another object, in this case another drum loop.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


The corresponding object editor for the new object shows that it has not yet been edited, but in the snapshot area the saved Snapshot 1 is still highlighted.

Step 5: Now when you click on the “1” button Samplitude will load the saved snapshot into the selected object.

Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.


This is a quick and convenient way of transferring settings from one object to the other.

Tips:

– If you select the option “Apply to all”, you can transfer the snapshot settings to several selected objects at the same time.

– By right-clicking on a snapshot button you can determine exactly which settings will be transferred to other objects. This list of settings includes volume, gain, pan, EQ, AUXes and plugins.

This menu also has options for saving the effect settings as a file or loading object settings that you have already saved as a file.

Have fun using snapshots in your next Samplitude project!

Your Samplitude Team

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